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    Categories: textures

Fabrics & Textiles

Many fabrics and textiles have rough or nubby textures, making them fairly useful in some design work. Even some of the clothing textures (like the leather, denim or knit sweaters) can be put to use in other ways. One of the reasons I first started photographing textiles was for a friend who designed “things” for sale in Second Life, like various bits of clothing, but he also wanted to be able to have a variety of life-like textures for using in his “shops”, so the textiles page was born out of a friend’s needs. Some of these might be good for use in backgrounds in many other applications.

Some of them are funky created textures, and some of them come from vintage clothing, like the mink textures. Yep, they’re real mink. My grandmother had a beautiful mink stole that was custom made for one of the “rich ladies” whose homes she used to clean. A few of them gave her their “cast-offs”, but I can’t even imagine how this would have been considered a cast-off. It was (and still is) absolutely perfect – even the lining and inside tag still look new. My grandmother took very good care of it, and it was worn on only the most special occasions. Myself … I wouldn’t wear it. I mean really … it’s an animal’s hair (er, fur). I just can’t handle putting that on my body. I even have trouble with real leather.

Other fabrics are from old blankets and quilts, one is a from a beautiful velvet swing-style jacket which has a vintage look but is probably only about 15 years old (still have that too since it still looks perfectly new). I suppose what they say is true; when you buy quality products, they tend to last, and stay new looking longer. Some textures have been “created” using digital methods (like the basket weave fabric, the modern squares and lamp shade). Those (along with blue swirls) I have used to render a room in Bryce, and the results were fairly pleasing. The turqoise textures (blue swirls and modern squares) can be seen in the (low quality) render above, while the lampshade can be seen in the standing lamp at the left. Note that all the fabrics and textures in these renderings are ones I created (the area rug textures can be found on the carpets page). Although these renderings were done at a low quality, the final high quality renderings were much more detailed.

 

So, on to the textures!

 

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